Where Have You Been?!

It’s been awhile since the last blog post. That isn’t because we forgot or stopped working on Volatile, in fact it’s quite the opposite! Volatile has changed quite a bit in the last few months, and I look forward to showing how and why!

When development first started on Volatile, I knew I wanted to make it as packed full of detail and goodness as I possible could. Everything would be polished before AND after it was put in. Nothing would be rushed or approved without careful thought and delibertation. In part, that’s why Volatile has taken so long .Yes, it’s just an iPhone game but before that it’s an InsaneRoot product. I want everyone to know that our products are and will be as close to perfect (to us) as they possible can when we release them. Thankfully, there is light at the end of the tunnel!

I apologize for the long gap in between updates but that is the thing of the past. Check out the Twitter updates to stay in tune with the daily updates of Volatile and be sure to check us out next week for a look behind the curtain into the wonderful world of indie voice acting!

-Matt